MEDIEVAL FANTASY ROLEPLAY
Post your Character Name & Type to join the story. Describe your characters next action and wait until your next turn.
All posts are ‘In Character’.
‘Out Of Character’ issues by PM.
Story is structured around location-based Scenes.
LEGAL: copyright to the inputter. All rights reserved.
CHARACTER SHEET
Character information is basic.
Your characters
Name, Type, Age, Gender,
is all the information required.
Types include any freelance trade or occupation to be found in a generic medieval fantasy world.
For the sake of simplicity there are only two recognised genders here. While we are not against LGBT it is deemed inappropriate in this forum.
The only species available to Player Characters is Human.
How experienced and what amount of equipment and contacts characters have can be determined by probability.
You will have all the basic stuff required to do what you do.
We do not have dice roles here so we do not need numeric statistics. Instead we use common sense approach to storytelling.
Player: what is the most probable thing my character will say or do here?
GamesMaster: what is the most realistic consequence of that action?
You may provide a picture of your character which will help because ‘a picture tells a thousand words’.
SCENE ONE : DragonTooth Tavern
DragonTooth Tavern is located at a crossroads between DogPort to the West, the villages of RiverBridge and WoodGate to the East, pastoral ValeTown to the South (with Queens Road beyond it running East-West between Castle and CoinPort) and the CragMire outpost at the Northern edge of the Kingdom, whose warriors protect and tax the region.
DragonTooth Tavern is famous for its home-brewed mead, folk music, and the variety of travellers and regulars who pass through its doors from this land and beyond.
As the sun sets over the ocean, a fresh log is roasted on the open fire in the middle of a larger, extended part of the Inn. Dragon-Tooth Tavern has grown through centuries as generations spill beer upon its worn flagstone floors.
A small assemble of musicians from all over begin to jam an exotic blend of improvised and traditional music.
The Tavern is busy tonight. The noise of a hundred people, a mixture of merchants, sailors, farmers, soldiers, peasants, wanderers, foresters, miners, southern moors nomads, northerners from the kingdom beyond the mountains, crafters, monks, minor nobles, and so forth.
A number of serving staff wearing uniform leather waistcoats and waist-bags are busy around the tavern, collecting empty cups and taking orders from those not crowding around the bar.
Of note are an unusual number of bag-carrying foreigners from the kingdom across sea, whose ways are weird.
The tavern is a good place to find out more about what is going on in the world by talking with or listening to the many conversations.
On an interior wall by the front doorway is a large notice-board covered in small scrolls pinned to it, covering all imaginable topics. Directly in the centre is the Tavern Tariff.
The Tavern Tariff
Drinks - Alcoholic - 1 Moon coin
soft comfort mead
strong stone brew
woodland wine
grain grog
Drinks - Non-Alcoholic - 1 Moon coin
traditional lemonade
floral herbal tea
spice tea
water - free
Foods
bread - 1 Earth coin
cheese - 2 Earth coins
salted meat - 2 Earth coins
broth (stew) - 1 Moon coin
Lodgings - per night
bar benches - 1 Earth coin
private beds - 1 Moon coin
Stables - per day
stabling - 1 Moon coin
handing - 1 Moon coin
feeding - 1 Earth coin
Currency
Earth coins (bronze or steel)
Moon coins (silver)
Sun coins (gold)
3 Earth Coins = 1 Moon Coin
3 Moon Coins = 1 Sun Coin